Fallout: New Vegas, Video Game Review by Cullen Smiddie

Fallout: New Vegas is one of my favorite games of all time. It is, however a sequel to Fallout 3, both created by Obsidian Entertainment and Bethedsa Sutdios in 2010. Bethedsa is also responsible for creating other titles such as The Elder Scrolls: Skyrim and the Mass Effect series. Anyway, this is about Fallout: New Vegas. Set in a post-apocolyptic society in the Mojave Desert and in what the creators dubbed “New Vegas” modled after (you guessed it) Las Vegas, Nevada.

When beginning playing this game, you find yourself recovering from a near-fatal shot to the head while on a courier job across the Mojave. Much of the game is centered around finding out who and why and taking revenge, but one of the things I love about first person role-playing games and this one in particular is that it’s all about choices. And side quests. But another thing that I really enjoyed about the game is its depth. There is a huge fully interactive map filled with hazards and bizarre happenings and awesome weapons. In the game, bottle caps are the currency and the characters level up by gaining XP (experience points). XP is gained by killing just about anything, but also picking locks and using different dialogue skills to advance in quests.



With it being a somewhat recent and modern game released for Xbox 360, Playstation 3, and PC it had graphics that are beautiful aesthetically and along with the post-apoclyptic theme that makes the environment feel like time just sort of stopped when the bombs dropped in the 1950’s. Sticking with that theme, the music is all classic tunes from actual 50’s artists like Duke Ellington, Dean martin, Nat King Cole, Guy Mitchell and Marty Robbins.

One thing that helped to give the game staying power is the 4 story game add-ons that are downloadable online. Each of these downloadable add-ons adds 5 more levels the character can advance as well. Each one is also set in varying difficulty. The artificial intelligence is also very impressive, as there are 2 modes the game can be played in, hardcore and normal. In hardcore mode to simulate the struggle it would be to survive in this environment, the character has to stay fed and hydrated and get sleep. There is also the fear of radiation sickness and other perils of the Mojave Wasteland. There are companions that the main character can take along, which also make for useful fighting partners, so a lot of thought was put into creating the other characters and the environment and this is why Fallout: New Vegas is one of my favorite games of all time.


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A blog for sharing student media at Chattanooga State Community College. View all posts by csm3dia

2 responses to “Fallout: New Vegas, Video Game Review by Cullen Smiddie

  • fatduk87

    Mass Effect was by BioWare though, not Bethesda.

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